Materia and Weapons

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About materia Materia is the substance which when equipped to weapon or armour allows you to use magic and power.Materia grows with AP.The more it grows the more poweful it is.Linked materia such as all linked with fire will cast fire on all enemys instead of one.There are many different types of materia in different colers.Red,blue,green,yellow, and purple are all the colers.

Green(magic)materia

Fire
Ice
Lightning
Restore - #1 Reactor
Fire - #7 Sector / Materia Shop
Poison - #67 Floor / Shinra Corp.
Earth - Kalm Ship
Heal - Kalm Ship
Revive - Junon Ship
Seal - Junon Shop
Transform - Mt. Corel
Mystify - Gongaga Shop
Time - Gongaga Shop
Gravity - Cave of the Gi
Destruct - From Sephiroth / Shinra Mansion
Barrier - Rocket Town / Shop
Exit - Rocket Town Shop
Comet - Forgotten City
Full Cure - Cosmo Canyon Shop (hidden)
Contain - White Chocobo in Mideel
Ultima - North Corel (After train stopping)
Shield - Last Dungeon
Master Magic - Cosmo Canyon

Yellow(command)materia

Steal - Midgar Sewers
Sense - #6 Sector / Playground
Enemy Skill - #68 / Shinra CorpThrow - Yuffie Recruit
Manipulate - Cait Sith Recruit
Deathblow - Gongaga Reactor / Back Road
Morph - Temple of the Ancients
Double Cut - Sunken Shinra Air Ship
X - Summon - 64,000 BP at the Battle Square / Gold Saucer
Slash All - Ancient Forest / Defeat Shadow Beast
Mime - South of Wutai / Cave / Green Chocobo needed
W-Item - Sector 8 plate rail tracks
W-Summon
W-Magic
X - Magic - Final Dungeon / Above Command Counter
X - Item - Underneath Midgar Master Command

Blue(support)materia

All - #7 Sector / Shop
Elemental - #62 Floor / Shinra Corp.
Added Effect - Cave of the Gi
MP Absorb - Wutai Item Shop / Chest
HP Absorb - Wutai Cat House
Added Cut - Great Glacier
MP Turbo - Whirlwind Maze
Steal As Well - Wutai Mountains
Magic Counter - Chocobo Racing Gift
Final Attack - Chocobo Racing Gift
Quadra Magic - South of Wutai / Cave / Green Chocobo
Sneak Attack - Battle Square / Boss / Golden Saucer
Counter - Final Dungeon


Red(summon)materia

Choco/Mog - Chocobo Farm / From the Chocobos
Shiva - Junon / From Priscilla
Ifrit - Shinra Boat / Defeat Jenova Birth
Ramuh - Chocobo Racing Room / Golden Saucer
Titan - In deserted Gongaga Reactor
Odin - Shinra Mansion / Safe
Kjata - Sleeping Forest
Bahamut - Cetra Shrine / Defeat the Red Dragon
Alexander - Great Glacier / Defeat the Snow Level
Neo Bahamut - Whirlwind Maze
Leviathan - Wutai Pogoda / Defeat Godo
Phoenix - Fort Condor
Hades - Shinra Plane / Downed
Bahamut Zero - Big Blue Materia in Cosmo Canyon
Typhoon - Ancient Forest / Defeat the Ultimate Weapon
Knights of the Round - North East Island Cave / Gold Chocobo needed
Master Summon

Enemy Skills

ANGEL WHISPER
COSTS 50 MP
This skill brings the target back to life and cures any status ailments. It sets the targets HP to a random amount (usually in excess of 7000 points. However, this can mean trouble for characters with high HP, as they will actually have their life lowered by this skill. Note that the 'setting HP' aspect of this spell doesn't affect enemies.
Learn from the women in the yellow swimsuits (Polan Solita) you meet in the Northern Crater (Disc 3 only).
You can manipulate a Polan Solita.



AQUALUNG COSTS
34 MP
All targets are hit for water damage.
Learn from Jenova*Birth in the Forgotten Capital (Disc 1), or from the chimera-like Harpy in the Corel Desert, or from the floating dragon-like monster (Serpent) in the sunken plane near the Gold Saucer (Disc 2 or later).
You can meet Harpies if you walk around the edge of the desert (even if you don't have the Buggy). Then just manipulate one when you meet it.






BAD BREATH COSTS
58 MP
Inflicts multiple status ailments on all enemies, including: Confusion, Frog, Minimum (Shrink), Mute, Poison, and Sleepel.
Learn from the green creatures with big mouths (Mobors) on the outside ledges in Gaea's Cliff (Disc 2). You can also meet them in the Northern Crater.
Be sure to have some protective accessories equipped (such as a Ribbon), or you may be too weakened to kill the Molbor after it attacks.





BETA COSTS
35 MP
All targets are hit for fire-based damage.
Learn from the shadow snake (Midgar Zolom) in the marsh near the Chocobo Farm.
Midgar Zolom won't use this skill until he's been severely weakened (he'll start waving back and forth).





BIG GUARD COSTS
56 MP
This skill has the same effect as casting Haste, Barrier, and MBarrier on all your allies.
You can learn it from the shelled cratures (Beach Blug) that live on the shore near Gongaga Town.
You have to manipulate this enemy in order to learn the skill.





CHOCOBUCKLE
COSTS 3 MP
One foe is hit for special damage. This attack does 1 point of damage for each time that you've run away from a battle since starting the game.
To learn it, purchase some Mimett Greens, and make sure you know L4 Suicide. Go fight some Chocobos outside of the Chocobo Farm, or fight Chocobos living near Mideel. If the Chocobo you fight has a level that's a multiple of 4, use a Mimett Green on it, then cast L4 Suicide on it. It should counterattack with the Chocobuckle Skill.





DEATH FORCE
COSTS 3 MP
One ally becomes immune to instant death attacks.
Learn from the huge turtles (Adamantaimai) by the shoreline of the westernmost continent (near Wutai).
You can control an Adamantaimai.





DEATH SENTENCE
COSTS 10 MP
One enemy is condemned (they die when the counter reaches zero).
Learn from the Sneaky Steps in the Sealed Cave below Cosmo Canyon (Disc 1 only), or from the yellow Bound Fats that live in the area before and behind the Forgotten Capital.
You can control a Bound Fat.





DRAGON FORCE
COSTS 19 MP
This skill increases your physical defense and magic defense rating.
Learn from the Dark Dragons in the Northern Crater.
You can't learn this unless you manipulate a Dark Dragon.




FLAME THROWER
COSTS 10MP

A stream of fire will burn one enemy for fire-based damage.
Learn from the yellow dragons (Archdragon) in the Mythril Mine, or from the Dragons in the mountains behind Nibelheim.
You can control a Dragon or Archdragon.





FROG SONG
COSTS 5 MP

Transforms one enemy into a frog and puts them to sleep.
Learn from the green frogs (Touch Me) in the circular forest near Gongaga.
You can manipulate a Touch Me.





GOBLIN PUNCH
COSTS 0 MP

One enemy is hit for physical damage. The damage inflicted is multiplied if your opponent has the same exp. level that you do
Learn from the boxing glove-wearing Goblins found on the only forested island in the northeast area of the map (Goblin Isle).
You can manipulate a Goblin.





L4 SUICIDE
COSTS 10 MP

Any enemy with an experience level that is a multiple of 4 loses almost all of their HP. They may also be afflicted with the Minimum status.
Learn from the squirrels (Mu) found near the Chocobo Farm.




L5 DEATH
COSTS 22 MP

Any enemy whose level is a multiple of 5 is instandly killed.
Learn from the blue, leech-like Parasites in the Northern Crater.
You can manipulate a Parasite.




LASER
COSTS 16 MP

This skill reduces an enemy's HP by one-half.
Learn from the Death Claws in the Corel Prison (Disc 1 only), or from the Dark Dragons in the Northern Crater.
You can manipulate both the Death Claws and Dark Dragons.





MAGIC BREATH
COSTS 75 MP

All enemies are hit for fire, ice, and lightning-based damage.
Learn from the crab-like Stilves in Gaea's Cliff (Disc 2 only), or from the blue, leech-like Parasites in the Northern Crater.
You can manipulate a Parasite.



MAGIC HAMMER
COSTS 3 MP
One enemy is bopped on the head. They lose up to 100 MP, which will be given to you. It's worth noting that most enemies who rely on magic attacks will be unable to do much of anything if their MP is drained to zero. This includes quite a few of the bosses.
Learn from the plant-like begins (Razor Weed), found on the tip of the westernmost continent (north of Wutai).
You can manipulate a Razor Weed.





MATRA MAGIC
COSTS 8 MP

When used, you'll fire a volley of missiles at one enemy for magical damage.
Learn from the large machines (Sweeper Custom) near the Midgar Area, or from the wheeled robots in the underwater section of Junon (Disc 2 only).
You can manipulate a Custom Sweeper.





PANDORA'S BOX
COSTS 110 MP

All enemies are hit for physical damage.
You can learn this from the Dragon Zombies in the Northern Crater.





ROULETTE
COSTS 6 MP

When used, one friend or foe is randomly killed.
Learn from the floating card-jesters (Death Dealer) in the Northern Crater.
You can control a Death Dealer.




SHADOW FLARE
COSTS 100 MP

When used, one foe is attacked and takes magic damage.

Learn from the Ultimate Weapon (Disc 2 or 3), or from the Dragon Zombies in the Northern Crater.
The Ultimate Weapon will use this skill before dying, so just concentrate on killing it in order to learn it.





TRINE
COSTS 20 MP

All targets are hit for lightning-based damage.

Learn from Godo on the top floor of the pagoda in Wutai, or from the red crab-like Stilves in Gaea's Cliff (Disc 2 only), or from the spider-like Materia Keeper boss in the mountains behind Nibelheim (Disc 1 only).





WHITE WIND
COSTS 34 MP

All allies will regain back lost HP depending on the current HP of the caster. Everyone will also have their status ailments cured.

Learn from the white and green monsters (Zemzelett) in the grassy area near Junon. You can also learn it from the winged serpents (Wind Wing) if you're hit by a barrier in the Whirlwind Maze (Disc 2 only).
You can't learn this skill from a Zemzelett unless you manipulate it.





????
COSTS 3 MP

One enemy recieves non-elemental damage. The amount inflicted is equal to the amount of damage the caster has recieved in battle thus far.
From the balance-like monsters (Jersey) in Nibelheim's Shinra Mansion. You can also learn it from the purple Behemoths you encounter when raiding Midgar (Disc 2 only). You can't learn this skill unless you take damage from it.

Purple(Independant)materia

Cover - Aeris’ Garden
Chocobo Lure - Chocobo Farm / Purchase
Long Range Attack - Mythril Cave / Climb Vines
Counter Attack - Nibelheim Mountains / Defeat Materia Keeper
Enemy Lure - 250 BP at the Battle Square / Gold Saucer
Speed Plus - 4000 BP at the Battle Square / Gold Saucer
Pre-Emptive - 6400 BP at the Battle Square / Gold Saucer
MP Plus - Cosmo Canyon / Shop
HP Plus - Cosmo Canyon / Shop
Luck Plus - Temple of the Ancients
Magic Plus - Corral Valley Cave
Gil Plus - 10,000 BP at the Battle Square / Gold Saucer
Pre-Emptive - 6400 BP at the Battle Square
Exp. Plus - 2,000 BP at the Battle Square / Gold Saucer
HP <- -> MP - North of North Corel / Cave / Black/Gold Chocobo needed
Mega All - Final Dungeon
Underwater - Kalm Traveler


Ultimate Weapons

Limit Breaks are special attacks that become available when a character has taken a lot of hits. It's measured by a 'Limit' bar in the battle screen or Main Menu. Once the Limit bar is full, a special attack is available (it takes the place of the 'attack' command). You can only use it once every time the Limit Bar is full but it is normally VERY powerful (well more so than your usual attack). So the basic Principle with Limit Breaks is : "Take a lot of cr@p then beat the @#)* out of something in return." For each character (Most anyway...) there are 4 Levels. In each Level, the Limit Break you get can change to a more powerful one or one with a different effect. To get to the next Level, you have to defeat a certain amount of enemies or use that certain Limit Break a number of times. The 4th Limit is usually the best one.

To use the Level 4 Limit Breaks you have to get ALL of the previous ones and get and use a certain item on each of the characters. Each of these items teaches a Limit Break to each of the characters (Each character has a certain item to be used on him'her - you can't use one person's item on another person).

Cloud
Limit Break Name = Omnislash
What it does = Slahes up ALL enemies causing more then/up to 90 000 in damage.
Effectiveness = are you joking? Do you want me to answer THAT? Would yo also like me to send you to an asylum?
Item name = Omnislash
Where you get it = Gold Saucer (win 32 000 Battle Points[BP] and trade it for the item 'Omnislash'.

Barret
Limit Break Name = Catsastrophe
What it does =Barret shoots a big beam from his gun hitting 18 times for 9999 damage
Effectiveness = Very effective almost as good as omnislash
Item name = Catastrophe
Where you get it = North Coral, after the Rocket Launch( I think...) or you can just try in Disk 2 somewhere. Go to all of the tents and look around for it. (I think its in one of the tents where there is a little boy looking through the back)

Tifa
N.B : Tifa's Limit Breaks are like combinations. When you gain a new Limit Break, it is added to all of the others and in battle it is possible to do ALL of them.

Limit Break name = Final Heaven
What it does = Tifa powers up her fist and does the ultimate hit of all sending the enmy flying
Effectiveness = the attack is neat and damage is 9999
Item name = Final Heaven
Where you get it = in Tifa's home in Nibelheim. Play certain notes on the piano in her home and you will find it. Make sure that you have Tifa in your party. (I will put the notes here soon)

Red VIII
Limit Break name= Cosmo Memory
What it does = Attacks all enemies with a huge meteor.
Effectiveness = about 9999 damage on ALL enemies.
Item name = Cosmo Memory
Where you get it = Go to Shinra mansion and on the safe type in number(see side quests page)you will fight a boss named Lost Number after you beat it you get a key and Cosmos Memory also the summon Odin

Aeris
limit Break Name = Great Gospel
What it does = It heals all characters and some other stuff...(GOOD STUFF:) )
Effectiveness = good:)
Item name = Great Gospel
Where you get it = go to the old man in the cave near Junon and ask him how many battles you've fought. Make the last two digits the same and he will give you an item. Keep on doing this until youget an item called 'Mythril'. Take this to the blacksmith (I think he's near Kalm) and give it to him. Choose the small box and you will get the item:)

Cid
Limit break name=Highwind
Where you get it=Get the submarine and look for a sunked ship.In here you get Yuffies conformer materia 4xcut and highwind.You have to fight Reno and Rude to get it though if you do this on 2nd disk.If you do this on third you dont have to.
What it does=summons highwind and bombards the nemy with missiles
effectiveness=very good
Item name=highwind
Vincent
limit break name=Highwind
Where you get it=Go to Lucricias cave on disk 2 with Vincent and return there on disk 3
What it does=Transforms Vincent into a demon and he either does an attack that instantly kills regular enemys or singes them really badly